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jason kim
jason kim
Lead Concept Artist - Disney Interactive
Salt Lake City, United States of America

Summary

I fancy myself a man of many tastes. I started my career doing ol’ fashioned hand-drawn animation(the way Pa used to do it) and have worked in film, marketing, games and toy manufacturing/design. I think thoughtful design is driven by a process of inquiry that can be applied to any field. I see drawing and visual art as just one expression of that process and am fascinated by problem solving in any medium.

Skills

2D AnimationArt DirectionConcept Design3D Animation3D Modeling

Productions

  • Disney infinity 3.0
    • Video Game
      Disney Infinity 3.0
    • Year
      2015
    • Role
      Lead Concept Artist
    • Company
      Disney Interactive
  • Disney infinity 2 dot 0 edition
    • Video Game
      Disney Infinity 2.0 Edition
    • Year
      2014
    • Role
      Senior Concept Artist
    • Company
      Disney Interactive
  • Disney infinity
    • Video Game
      Disney Infinity
    • Year
      2013
    • Role
      Senior Concept Artist
    • Company
      Disney Interactive
  • Epic mickey
    • Video Game
      Epic Mickey
    • Year
      2010
    • Role
      Concept Artist
    • Company
      Disney Interactive
  • Disney interactive 2nd logo
    • Video Game
      Jabberwocky: Unreleased Video Game
    • Year
      2010
    • Role
      Concept Artist
    • Company
      Disney Interactive
  • Ts3
    • Video Game
      Toy Story 3 The Video Game
    • Year
      2010
    • Role
      Concept Artist
    • Company
      Disney Interactive
  • Bolt
    • Video Game
      Bolt - Video Game
    • Year
      2008
    • Role
      Concept Artist
    • Company
      Disney Interactive
  • Everyones hero
    • Movie
      Everyone's Hero
    • Year
      2006
    • Role
      Concept Artist
    • Company
      Starz Animation
  • Kronk's new groove cover
    • Movie
      Kronk's New Groove
    • Year
      2005
    • Role
      Animator
    • Company
      Yowza Animation
  • Fatalbert
    • Movie
      Fat Albert The Movie
    • Year
      2004
    • Role
      Animator
    • Company
      Yowza Animation
  • 8crazy
    • Movie
      8 Crazy Nights
    • Year
      2002
    • Role
      Animator
    • Company
      Yowza Animation

Experience

  • Lead Concept Artist at Disney Interactive
    Salt Lake City, United States of America
    April 2007 - Present

    Concept and art direct character models/toy sculpts

    Design and art direct character poses for Disney Infinity toys and marketing materials

    3D Character modelling and concept

    Work with various IP holders/directors (Pixar, Disney, Lucasfilm, Marvel) to ensure brand/character consistency

    Part of 3 person team that conceptualized and prototyped the TOY BOX

    Art director for outsourced vehicles and props for Disney Infinity 2.0 TOY BOX

    Product ideation, conceptualization and design

  • Product Designer at Emoters
    Austin , United States of America
    November 2015 - Present

    Design Ideation and Conceptualization

  • Visual Development Artist at Nickelodeon
    United States of America
    April 2016 - May 2016

    Character designs for a television series

  • Visual Development Artist at Sony Pictures Animation
    Culver City, United States of America
    January 2015 - March 2015

    Worked with the director and production designer to develop characters for an upcoming CG feature.

  • Concept Artist at Starz Animation
    Toronto, Canada
    September 2004 - September 2005

    Concept artist on a CG feature film

  • Designer/Illustrator at Rune Entertainment
    Toronto, Canada
    September 2005 - Present

    Various advertising projects

  • Animator at Yowza Animation
    Toronto, Canada
    May 2001 - September 2004

    2D animator for films

  • Assistant Animator, Inbetweener at Chuck Gammage Animation
    Toronto, Canada
    January 2001 - January 2002

    Various television commercials: Frosted Flakes, Cheetos, Double Bubble, Shreddies